日本財団 図書館


(2) Example of the middle stage of the game (after 10 minutes into the game)
●In the middle stage of the game, it is important that both teams prevent the other team from passing a gate (Gate Tsuka) (1 point). Therefore, the offense and defense to achieve a ball formation at Gate 2 and Gate 3 is played out.
 
●In order to destroy the other team's position, it is possible to introduce a disadvantageous aspect for the other team by applying, for example, a Double Touch, a Touch Pass and a Tsuka Touch.
 
 If the ball formation is as shown in Diagram, Double Touch can be applied so that the out-balls Red 1 and Red 3 destroy the other team's position. However, in order to achieve a Double Touch with Red 5, the ball formation mustn't be destroyed by moves involving White 2 and White 4.
 
 
(3) An example of the final stage of the game (after 20 minutes)
●In the final stage of the game, it is important to prevent the other team from successfully finishing, that is, achieving an "Agari" (2 points).
 
●At this stage, the remaining time is calculated, and predictions are made such as how many points the team can score, and the team selects whether to play an offensive or defensive game.
 
 In Diagram, with 5 minutes remaining, and White 6 and White 8 about to finish, that is, an "Agari" recognized, the Red team, by realizing a "Tsuka Touch" ball formation by stroking the Red 1 out-ball, White 2 can be moved near White 4. Red 3 results in a "Tsuka Touch" and sparking sends Red 1 near Red 5, and using the right for 2 continuous plays, it is possible to attack White 6 and White 8's positions.
 
 
APPENDIX
What to do with the ball - a quick guide ― "How to address fouls" Chart
 
 







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