日本財団 図書館


So Simple!
Learn the rules and start playing!
 
●Gateball is a game played between two teams, each with 5 players.
●Gateball is a 30-minute game.
●The leading team uses red balls (odd numbers) and the following team uses white balls (even numbers).
●Each ball is numbered from to which also indicates the stroking order, which alternates between the red and the white balls. Each player has his/her own ball, with the number corresponding to the stroking order.
●The player strokes the ball from the start area targeting Gate 1 to pass the ball through Gates 1, 2 and 3, with the game finishing, that is "over" or "Agari" when the ball hits the goal-pole.
●1 point is awarded for each time the ball passes through Gate 1 to Gate 3, a total of 3 points, while 2 points are awarded when the ball hits the goal-pole, so that a player can score up to 5 points. The team therefore scores 25 points if all 5 team members finish, which is defined as a perfect game (refer to diagram on right).
●The winning team is the team with the greatest number of points at the end of the game.
 
Points 
Ball passing through Gate 1 1
Ball passing through Gate 2 1
Ball passing through Gate 3 1
" Agari " ball 2
Total number of points 5
 
 Gateball requires four types of equipment - the stick, the ball, the gate and the goal-pole - as shown in the illustration below.
There are 10 balls - "Red , , , and and "White , , , and ".
 
Stick
 
Ball
 
Gate
 
Goal-pole
 
(Enlarged Image:148KB)
 
 Touch and Sparking play important roles in the game
 
●What is a "Touch"
 When the stroker's ball touches another ball (which can be of your team or of the other team), this is called a "Touch". If the stroker's ball and the touched ball remain within the inside line, the stroker has the right to spark.
 
★Note
 After a Touch, stroke the ball so that both your own ball and the other ball remain within the inside line.
 
 
●How to "Spark"
(1) Pick up the Touched ball.
(2) Step firmly on your own ball where it has stopped (using your left foot if you are a right-handed stroker).
(3) Place the touched ball so that it is in contact with your own ball, and in the direction that you want to stroke the ball.
(4) Remove your hand from the touched ball that you placed next to your own ball.
(5) Stroke your own ball so that only the touched ball moves.
(6) Remove your foot from your own ball.
 
 A successful spark gives the player the right to stroke once more.
 
★Note
 When sparking, consider the overall development of the game and stroke the touched ball in a direction that is advantageous for your team.
(For example, if the ball belongs to your team, pass it through a gate, and if it belongs to the other team, make the ball an "out of bounds ball".)
 
 
Official Website
 The World Gateball Union has its own website which provides every kind of information related to gateball, including updates in the world of gateball as well as the results of the championships.
For more information on gateball, go to: http://www.gateball.or.jp/







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