(6)F0ST will provide communication testing from June 1, l997. If you would like F0ST to test your programs, please send your programs on floppy disk or CD-R0M. If you decide to compress your program files, please use ZIP format. All other formats are unacceptable. Test results will be returned along with your program. You may submit your program for testing as many times as you feel is necessary.
(7)Computer testing will be provided at 11:00a.m. -21:00p.m. on the day before the tournament at Nagoya Congress Center. Participants are not obliged to perform computer testing, but agree to take full responsibility for any disadvantages that arise as a result of not testing. F0ST will reserve a hotel room for those participants who wish to continue testing after the tournament hall has closed. F0ST assumes no responsibility for problems arising from lack of proper testing. Those who wish to modify their programs on the site must prepare the necessary software including language processors.
4. 0peration during Competition
(1)All operators must be registered participants in the tournament. If the registered participants are unable to attend, they must signify a substitute at the time of registration.
(2)Program Modification:
Participants are barred from making any changes to programs or program parameters during rounds of play. Participants will not be allowed to touch the keyboard or the mouse without prior permission during play.
(3)Participants will be given a chance to fix program related problems that interrupt a game in play, if the judge deems it. Tournament judges reserve the right to set time limits on such fixes. Should a participant fail to meet the time limit, the contest will be awarded to the challenger.
(4)Participants who have not implemented SGMP in their program must use the input PC with SGMP program provided by the contest organizers. Any mistakes made during input will result in a forfeit of the match.
5. Number of Games and Pairing
(1)The tournament will be conducted in Swiss-style or quasi-Swiss style so far as time permits. The total number of games will be from 8 to 10. Further details will be placed on the Computer Go Forum WWW page after the application deadline. Pairing is subject to change during the tournament due to participant absence and other circumstances.
(2)Participants will be paired after registration on the day of the tournament. If the event that there is an odd number of participants, those participants who performed well in the Second F0ST Cup will not be paired, and will be awarded a win by default based on their past performance. The tournament director reserves the right to determine the pairings.
6. Tournament Rules
(1)All games will be played on even, with Black giving White 5 1/2 points komi at start of the game. The side taking black will be determined by the operator playing nigiri.