日本財団 図書館


3

 

1. Name: David Fotland

 

2. Country: USA

 

3. Name of My Program: The Many Faces of Go

 

4. Feafure of My Program:

Many user interface feafures include:

-excellent graphics

-Joseki (corner pattern) tutor

-opening database

-go problems

-commented professional games

-hints, move explanations, move suggestions

Computer go algorithm:

1) strategic analysis:

phase of game (opening, middle, endgame)

valuc of sente

life and death reading for uncertain groups

identity; urgent groups for attack and defense

2) move selection

about 200 goals for moves, each with heuristic move value and strategic bonus goals includc:

Joseki library (44,000 moves) generated (joseki, followup, trick)

Full board opening library (lst 25 moves from 6,000 professional games)

pattern database (1100 patterns, 7000 moves),

cut, connect, invade, defend, make eye, kill eye, surround, run, shape

killing and saving moves

opening corner moves etc.

3) sort moves, search and evaluate 5 to 10 cantidates

For each move:

make move or move sequence(s) suggested

check if any goals satisfied. if none satisfied, reject move

full board quiescence search

evaluate the endpoints

alpha-beta evaluation scores to root

4) make the move with the highest score

Evaluation is very slow due to large amounts of tactical lookahead during evaluation.

 

 

 

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